Enabling Conlangers to create more!

Enabling Conlangers to create more!

Project timeline

Winter Quarter 2022 / 10 Weeks

Problem definition and planning

(3 weeks)

Design, develop & validate Minimum Viable Product (MVP)

(7 weeks)

Spring Quarter 2023 / 8 Weeks

Iteration cycle #1

(3 weeks)

Iteration cycle #2

(2 weeks)

Finalization + iSchool submission

(3 weeks)

Project

Project

Project

Problem statement

"How might conlangers store and track created languages so that they can better utilize and maintain them?"

"How might conlangers store and track created languages so that they can better utilize and maintain them?"

Problem background

Problem background

Problem background

Currently conlangers need to use a number of other pieces of software to help build, store, and maintain their languages. The goal is to have one piece of software that does everything.


Sponsor: LangTime Studio is a live conlang creation demonstration, hosted by David Peterson (Game of Thrones, The 100, The Witcher) and Dr. Jessie Sams (Motherland: Fort Salem). David and Jessie will be creating a number of long term conlang projects


Conlagers: A 80,000+ community connected through conlanging as an art and a passion.


“Currently, there's no good products that work well for the purpose of creating languages. Language creators have to do all the work manually. Our product's goal is to save language creators' time and provide a powerful tool for them.”

Sponsor

Sponsor

Sponsor

LangTime Studio is a live conlang creation demonstration, hosted by David Peterson (Game of Thrones, The 100, The Witcher) and Dr. Jessie Sams (Motherland: Fort Salem).

Target stakeholders and users

Target stakeholders and users

Target stakeholders and users

Stakeholders

Stakeholders

Stakeholders

Our primary stakeholders are our sponsors and constructed language creators.

Users

Users

Users

Our target users are constructed language creators who have a hard time managing their lexicons. The aim of the product is to be flexible and dynamic enough so that it can fit a wide range of language creating skill sets.

Research and Findings

Research and Findings

Research and Findings

Initial discovery of existing products and target community pain points

Initial discovery of existing products and target community pain points

Initial discovery of existing products and target community pain points

Surveys and Interviews

Surveys and Interviews

Surveys and Interviews

Surveys and interview invitations were sent out with LangTime studios as a mediary to reach out to the community. Our primary focus was learning about the Conlang community's experiences with language development and what software / pain points that had.

Market Research

Market Research

Market Research

The team explored over twenty current software solutions used by the conlanging community.

Key Findings

Key Findings

Key Findings

Community experience:

  • All languages and language creation processes are different

  • Creating the dictionary takes the most time in the overall process

  • The community is made up of professionals but more so hobbyist

  • Want to lessen tedious work to enhance creativity

  • Want to encourage / flourish the conlanging community

Process pain points:

  • Lots of time spent doing tedious work (importing, linking words, etc.)

  • Difficult to remember / reference language rules when creating lexicions (written dictionaries)

  • Software have certain assumptions of how a language should be structured, not suitable for variability conlang


Software:

  • Current softwares have too steep of a learning curve and a lack of customization

  • There is often a need for multiple platforms in the process for one language

  • Text editing softwares (word, excel) are used by the majority of the community, a small percent uses targeted platforms

  • "Language generators" are misleading and do not function as such

  • Tools are spread amongst many programs and have outdated UIs

  • No functionality for custom language fields

Product Design

Product Design

Product Design

After discussing user and market research, the team began developing prototypes for stakeholder review and concept validation.

Key Insights

Key Insights

Key Insights

Overall, conglangers like the design and features

  • Conlangs are unique and very dynamic our program allow for lots of irregularity

  • Continue to force simplicity with our design for both workflows and aesthetics

  • Functions similarly to advanced scripts seasoned conlangers use

  • Most users appreciate starting with a blank slate

Ideas for Improvement

Ideas for Improvement

Ideas for Improvement

  • Create find + replace functionality so that conglangers can apply mass-changes

  • Create error checking feature / signifier for language rules during lexicon creation

  • Include an expanded view / description for tags

  • Elevated word information would be very helpful

Usability testing

Usability testing

Usability testing

Additional usability testing was done with our MVP to see if users understood the coded designs. This brought up small experience issues that we would then resolve in the final design

Key Insights

Key Insights

Key Insights

  • More reassuring patterns should be implemented (eg, a row has been deleted)

  • Delete flow isn’t intuitive, our solution was to make more immediately visible

  • Addition of IPA charts

  • Add multiple ways to do tasks (eg, right-clicking to bring up row options and ability to use edit mode)

Copyright © 2023 Pentalingo & The Conlangers

Copyright © 2023

Pentalingo & The Conlangers